GENERAL RULES OF PLAY

  1. Players stand at the "throw" line, 96 inches horizontally from the face of the dart board. It is legal to lean over the line. They may step on, but not across, the line.
  2. Players may use their own darts if they meet the following specifications:
    1. They must be plastic-tip darts.
    2. Flights may be any length as long as they do not exceed 8" in total length.
    3. Flights may be no wider than 3/4", as measured from shaft to flight edge, and may not have more than four wings.
    4. Complete darts may not exceed 18 grams in weight.
    5. Darts may not have broken or cut off tips.
    6. Darts will be inspected upon request.
  3. Each player throws a maximum of three darts per turn. Darts must be thrown only when the machine instructs to "Throw Darts" and the proper player's number is lit. A player will always be allowed to throw all three of their darts.
  4. It is not required for a player to throw all three darts on every turn. A player may pass or throw fewer than three darts.
  5. Any dart thrown counts as a throw, whether or not it is registered on the machine. A throw counts if it misses the board and bounces out, or if it misses the board completely. A player may not throw any darts over again. Dropped darts may be thrown again.
  6. Darts on the board may not be touched until the turn is over, the "Player Change" is activated, and the machine recognizes the end of the turn. Exception: When a dart is in the board and machine reads "Stuck Segment", that dart must be removed by opposing team captain before other darts are thrown.
  7. A round is defined as the period of time from the end of a player's turn to the start of their next turn. In a game that is played with two players sharing a score, a round is defined as the period of time from the end of a players turn to the start of their partner's turn.